Greater frost weapon is sheathed in a terrible, icy cold that deals an extra 2d8 points of cold damage on a successful hit. Endorsements. This +2 corrosive heavy mace allows its wearer to throw an acid bomb three times per day. This +5 scythe cures its wielder 1d4 HP each time sit successfully hits a living creature. This +2 quarterstaff grants its wielder a +4 morale bonus to Constitution, a +2 morale bonus on Fortitude saving throws, and the ability to cast resist sonic spell twice per day. Any creature struck by a critical hit from this scimitar or its wielder's natural attack becomes the target of lightning, as per lightning storm spell (5d6 damage, 24 DC Reflex half). This +3 shock light repeating crossbow grants its wielder a +2 luck bonus to Initiative, and the ablilty to cast summon medium air elemental spell once per day. This +3 furious brass falcata grants its wielder the ability to cast righteous might spell once per day. Weapon is exceptionally large and deals more damage, but attacks with it suffer a penalty of -2 to attack rolls. This power makes the weapon evil-aligned and thus bypasses the corresponding damage reduction. This weapon ignores all damage reduction and immunities. Pathfinder: Kingmaker uses Unchained Monk. You can get the weapons through quest reward, enemy loots or purchase from NPCs. Twitter. The game is similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. It has an improved critical range 19-20 (does not stack with other effects that enhance the critical range). There are a lot of classes to choose from in Pathfinder: Kingmaker but some offer more than others. It can't reduce any ability score below 7. Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. This +2 quarterstaff grants its wielder the ability to cast fire snake spell twice per day, and burning hands spell at will. Dancing Sword - Magic Items - D&D Beyond ... Psi-Blade – Wyrm Works. As you are dependent on lots of stats. This modifier to damage is not increased for two-handed weapons, but still reduced for off-hand weapons. This wounding battleaxe deals 1 point of bleed damage when it hits a creature. This +4 flaming magic beast bane greataxe grants its wielder the ability to cast eaglesoul spell once per day. This +5 greataxe has a critical range of 19-20, and deals additional 10 damage on every hit. Whenever the wielder of this weapon successfully lands a hit, the target must succeed at a Fortitude saving throw (DC 15) or be injected with acid that deals 2d4 damage every round for 3 rounds. Each time this +5 flail lands a hit, it applies a stacking -1 penalty to target's AC, all saving throws and CMD. This weapon is a +2 flaming anarchic agile dagger. For Pathfinder: Kingmaker on the PC, Kingdom Management Guide by kimagure. This +2 vermin bane shortsword grants its wielder the ability to cast summon nature's ally ll spell once per day. Twitter. This +3 corrosive agile rapier grants its wielder acid resistance 20 and the ability to cast spit venom spell once per day. Creatures hit by the Khanda must succeed at a DC 17 Fortitude saving throw or be affected by poison for 6 rounds. In Pathfinder: Kingmaker, the power of your heroes depends heavily on the items they are equipped with. Games. Critical multiplier of this weapon is x4 instead of x3. My bad. (This benefit is not cumulative with similar effects, such as a Haste spell.). When you have a touch spell charged, the weapon's enhancement bonus is +2 better than its actual bonus. A successful Fortitude save DC 15 reduce the duration for 1 round. An ultrasound weapon creates a hardly hearable noise whenever it strikes a target, dealing an extra 2d6 points of sonic damage. This +5 sickle deals electricity damage instead of physical damage. This +1 axiomatic quarterstaff is capable of delivering heavy stunning strikes upon the enemy. This +1 greataxe deals additional 1d6 acid damage. Each time an enemy lands a hit on the wielder of this +5 anarchic mithral rapier, it gains a stacking +2 bonus to damage rolls until the end of the battle. It grants its wielder the ability to cast transformation spell once per day. In our full Pathfinder: Kingmaker class guide below, we break down each main class, as well as the three alternate class archetypes that swap out key features for more customization. This weapon is a +5 axiomatic keen greataxe. Incinerating weapon is sheathed in fire that deals an extra 2d6 points of fire damage on a successful hit. It grants its wielder the ability to cast mass heal spell once per day as a 17th level cleric. Finesse Wielding is a quality for weapons that can be used with the Weapon Finesse Feat. This +4 heavy mace gains a +4 bonus to attack rolls agianst the targets affected by Smite Evil or Mark of Justice effects. Weapon Finesse - Use Dex instead of Str on to hit rolls (Rogues get this for free at first level) Most of the enemies in this area carry masterwork weapons or composite bows. This +5 holy axiomatic longsword grants its wielder the ability to cast searing light spell as a 10th level cleric at will. Home » Bot » Pathfinder Kingmaker: Weapons List (Stats & Effects) Ybot July 10, 2019 Leave a comment. This +1 greatsword grants its wielder a +4 bonus on all saving throws against poison, and deals an additional 1d8 damage against vermin. Its size penalty for Medium creatures is reduced to -2. Whenever its wielder casts spells with force descriptor, they deal +2 damage per dice. Seven in the Martial Weapons proficiency : Handaxe, Kukri, Light Hammer, Light Pick, Rapier, Shortsword, Starknife. By Benjamin Baker Feb 21, 2020. Whenever it lands a hit, the target becomes illuminated for 3 rounds, preventing it from using Invisibility, inflicting a -50 penalty on Stealth checks and a -4 to AC. Whenever you score a critical hit with this weapon, you emit a wave of negative energy that deals 4d6 damage to everyone around you. Whenever this +2 necrotic club lands a successful critical hit, it casts vampiric touch spell on its target. Pinterest. This +1 longbow deals 2d6 damage, and additional 2d6 acid damage, yet its clumsiness and weight impose a -2 penalty on the wielder's attack rolls. The soul within the Ovinrbaane can manipulate reality around its wielder, allowing them to cast a mall assortment of spells from Abjuration and Transmutation schools. On a successful critical hit it has a chance to stun the enemy. Against a helpless foe, the weapon's enhancement bonus is +2 better than its actual bonus. It deals an extra 2d6 points of damage against chaotic creatures. Multiple bleeding effects stack. Whenever this +5 vicious earthbreaker lands a hiton an enemy, it applies a stacking -2 AC penalty to the target. Whenever this +5 holy scimitar lands a hit on a target that is not good, it deals additional 2d6 fire damage. Creatures that take damage from negative energy receive a Will save DC 15 to halve the damage. This +5 composite Longbow has 19-20 critical range. A +4 bonus on all saving throws against poison. This +3 necrotic fauchard grants its wielder the ability to cast animate dead spell once per day. This +2 dagger has a chance to confuse enemy on a hit. This +5 shock agile dagger grants its wielder the ability to cast harm spell once per day. From the common longsword to the exotic dwarven urgrosh, weapons come in a wide variety of shapes and sizes. Additional hits instead add to the duration. You will need it. Feats often have a number of pre-requisites that must be met in order to select them during level ups. Pinterest. These effects do not stack. Whenever it lands a hit, it makes the target bleed for 1d6 HP per round. Poison deals 1d2 Wisdom damage and dazed a target for 1 round. Bleed will continue until the target receives magic healing or leaves combat. This weapon is a +3 flaming frost shock corrosive heavy crossbow. Cast Freedom of Movement with a duration of 1 minute, 1/day in Pathfinder: Kingmaker. Yoops, I clicked the Notify button thinking I would get an update notification option. Greater necrotic weapons are a bane to all living things and deals 2d8 points of negative energy damage on a successful hit. This +4 shortspear deals negative energy damage. This weapon is a +5 dragonbane longspear. It deals an extra 2d6 points of damage against all creatures of good alignment. Poison deals 1d2 Widsom damage and dazed a target for 1 round. Whenever this +4 anarchic warhammer lands a critical hit, it applies the effect of Touch of chaos ability to the target. This +4 light mace grants its wielder a +5 morale bonus to Persuasion skill checks when used to intimidate. Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. This +5 holy anarchic rapier grants its wielder the continuous effect of freedom of movement spell, and immunity to fear and death effect. This +5 fey bane shortbow grants its wielder a +4 bonus on all saving throws against the abilities of fey. Feats are special abilities of each character, further setting them apart from comparable builds. Skip to content. Pathfinder: Kingmaker is an isometric role-playing game developed by Russian studio Owlcat Games and published by Deep Silver, based on Paizo Publishing's Pathfinder franchise. Pathfinder: Kingmaker is the first Pathfinder game to make it to the PC. This +5 holy composite longbow grants its wielder a +4 sacred bonus to Dexterity. This unholy heavy mace +5 grants its wielder fire immunity and a +5 bonus on Persuasion skill checks. Unique DLs-- Total DLs-- Total views. This +3 agile sai grants its wielder a +2 luck bonus on Initiative rolls. Free. You are trained in using your agility in melee combat, as opposed to brute strength. This +1 frost spear grants its wielder a +1 shield bonus to AC, and deals additional 1d3 cold damage. Pathfinder: Kingmaker ... but take an extra 50% from AOE spells and splash weapons. This +5 speed agile dueling sword has a 18-20 critical range. Pathfinder Kingmaker Weapons List Melee Weapons. This +1 speed quarterstaff grants its wielder the ability to cast feather step (mass) spell three times per day. This +5 vicious mithral light mace has 19-20/ x2 critical range and deals bludgeoning, slashing and piercing damage. This +5 holy composite longbow grants its wielder blindsense. A successful Will DC 14 save negates this. ... To be honest, the game is sorely missing a "light" tag on weapons you can finesse. The idea is to do as many attacks with 2 Sai weapons in one round as possible. This +4 flaming aberration bane quarterstaff grants its wielder a +3 morale bonus on Persuasion skill checks when used to intimidate, and the ability to cast remove paralysis spell once per day. By spending three charges the owner or it may cast Fireball, and by spending two charges, he may cast Scorching Ray. It also grants its wielder the ability to cast heroic invocation once per day as a 17th level wizard. Weapon Finesse, Weapon Focus (dueling sword), Dex 13 +2 bonus on initiative if wielding a dueling sword at start of combat. Thundering Claw of the Bear God is a +4 Shock Thundering Scimitar. This weapon is a +5 keen adamantine halberd. This +1 dagger grants its wielder a +3 dodge bonus to AC and immunity to nauseated condition. This +3 heavy mace deals 2d6 damage and grants its wielder the continuous effect of freedom of movement spell. This +5 longsword grants its wielder a +2 inherent bonus to AC, all saving throws, attack rolls and skill checks. When hit by an enemy of the Fey subtype, Frighten your enemy for 1d4 rounds. Whenever a creature is hit by it for the first time during a combat, it deals an additional 6d6 damage. Base Weapons Source Core Rulebook pg. The use of each weapon in Pathfinder: Kingmaker will depend on the proficiency of the character used. Whenever it lands a critical hit, it has a chance to cast harm spell (DC22) on the target. Download: Manual; 0 of 0 File information. If its target has one of the following qualities: Huge or Gargantuan size; 20 or more HD, it inflicts a single -2 penalty to wielder's attack rolls, but adds 1d10 to damage for each of the qualities the target has. (This benefit is not cumulative with similar effects, such as a Haste spell.). Pathfinder: Kingmaker Abilities. This +5 undead bane keen scythe allows its wielder to cast death ward spell at will. Waste Management and Sanitation; Infection Control and Hygiene Whenever the wielder of this +5 heavy mace successfully hits a new target for the first time, it grants them a stacking +1 bonus to AC, attack rolls, and all saving throws until the end of the battle. This +2 greataxe works as a +6 weapon against Will-o'-Wisps. No. A subreddit for all things involving Pathfinder: Kingmaker CRPG made by Owlcat Games. It also grants its wielder the ability to cast cure moderate wounds spell once per day. This +2 frost agile speed dagger has a chance to slow an enemy on a successful hit. Game content and materials are trademarks and copyrights of their respective publisher and its licensors. Borrow Tartuccio’s Crossbow for a bit. This build is current to May 14, 2019. Whenever its first blade lands a hit, it marks the target for an execution. This +5 keen shortsword deals divine damage instead of physical, bypassing any damage reduction, resistance or immunity the target may possess. When the wielder is raging or under the effect of a rage spell, the weapon's enhancement bonus is +2 better than normal. This +2 composite longbow grants its wielder a +2 enhancement bonus to Dexterity, and the ability to summon a medium air elemental once per day. Pathfinder: Kingmaker - Beneath The Stolen Lands Jun 6, 2019. This weapon is a +1 longshank bane spear. Critical modifier of this weapon is increased by 1. This version of monk addresses many of the issues that vanilla monk suffers from, while also introducing some quality of life changes. In my Pathfinder: Kingmaker Chargen guide, I mentioned towards the end the four classes I would recommend for new players, mostly for their ease of use and utility. This +4 ghost touch magical beast bane elven curve blade grants its wielder a +2 luck bonus to attack rolls. In Pathfinder: Kingmaker, our main character is supported by up to five companions. It makes the weapon chaotically aligned and thus bypass the corresponding damage reduction. From swarms to spellcasters. Whenever this +3 agile rapier lands a hit, it makes the target bleed for 1d6 HP per round. This Khanda is a +4 Bastard Sword that gives its wielder a +4 bonus on Persuasion checks, DR 5/piercing, and a +8 bonus on saving throws against mind-affecting effects. Damage Roll Question : Pathfinder_Kingmaker. pathfinder: kingmaker arcane bond vs familiar Uncategorized December 5, 2020 0 Comment This +5 fauchard grants its wielder continuous effect of freedom of movement spell, immunity to trip and bull rush combat maneuvers, and a +5 enhancement bonus to CMB. This mod adds the Oracle class, new spells, magic-themed feats, character traits, and other fun things from PnP Pathfinder. This +2 dueling sword refuses to attack the ones its wearer swore to protect, imposing a -5 penalty to attack rolls against friendly targets. Home » Bot » Pathfinder Kingmaker: Weapons List (Stats & Effects) Ybot July 10, 2019 Leave a comment. Whenever this +4 mithral speed dagger lands a hit, it imposes a -3 penalty to target's Will score for 1 minute. Whenever this +3 cold iron sickle lands a hit, its target has to succeed on a Fortitude saving throw (DC 17) or suffer 1d4 Dexterity damage. An anarchic weapon is infused with the power of chaos. chevron_left. Creatures hit by the Khanda must succeed at a DC 17 Fortitude saving throw or be affected by poison for 6 rounds. A subreddit for all things involving Pathfinder: Kingmaker CRPG made by Owlcat Games. Facebook. This +5 flaming greatsword deals additional 2d6 divine damage on hit. This weapon is a +5/+5 double axe. How often a character is allowed to choose a new Feat depends on his Class. Interesting, I didn't see unarmed listed in the finesse list so thats why I asked. Pathfinder: Kingmaker is the first Pathfinder game to make it to the PC. Pathfinder: Kingmaker is the first single-player isometric CRPG set in the world of a top-selling D&D type role-playing game by Paizo. This +1 warhammer is particularly efficient against the ancestral enemies of the dwarven race. Note: this was last tested against the PF:K 1.3.0. A weapon with this trait can be used withthe Weapon Finessefeat which allows the wielder to apply Dexterity-bonus instead of Strength-bonus on attack rolls. 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